![]() I never got used to which menu option was where in the end. This frustration also extends to the menu system, where there are three whole different displays for logs and items and whatnot. If you think you’re missing something, just waltz back one more time and you’re bound to find whatever you last missed. ![]() But despite flatlining my poor heart, I was more annoyed by how items would randomly show as interactable despite walking past them multiple times. And I was right, arms will sometimes reach out and grab you when you’re reaching down for items, stopping you in your tracks and taking whatever you were trying to reach for. I babbled to my mother that this would be a cheap jump scare mechanic somewhere down the road, to which she rolled her eyes and said the Turkish equivalent of “yes, dear”. This slowness double applies to combat, and while the apparitions aren’t exactly Usain Bolt, pulling up your camera or flashlight while positioning yourself to take the best photo of your life does start to wear on you.Ī mechanic you’ll notice very early on is having to hold down the B button to pick up or use something in the game world. Social distancing need not apply to apparitions. It looks more like a shuffle, the kind that you’d do when you need to get to the restroom, but the contents of yesterday’s meal are well past your sigmoid colon. The game offers a run button but… I couldn’t even describe it as a jog at best. The player characters all have quite a bit of heft to them, and that’ll be no surprise to anyone that plays horror games-a genre full of unreasonably slow protagonists-as all the characters are happy to fight you as you trudge through levels. That’s one urge I’m happy to have for the rest of my life. I was also encouraged to play more dangerously, not only to beat ghosts faster but to crank out a high score. There’s quite a bit of fun to be had with this gameplay setup and gives the player a good reason to replay the game I feel. Not only that, but you’ll also learn about the ghosts themselves when you snap their picture. Do good and you’ll get points you can trade for resources and cosmetics at the save stations scattered about the stages. These ghosts can be clobbered by simply taking photos of them at the right time to deal maximum damage, called a Fatal Frame ( hah!).įatal Frame takes some inspiration from arcade games, offering a score system that rewards damaging multiple enemies per shot, finding collectibles such as the creepy Hozuki dolls that litter the halls, and catching photos of spectres and wraiths before they disappear into the nether. But you’ll also find upgrade materials and lenses that you can fit into your Camera Obscura and Spirit Stone Flashlight, weapons that you’ll need to fend off the spirits that want to violently stab and/or hug you to death. You’ll find plenty of notebooks and blood-stained letters filled to the brim with the violent ramblings of the patients forced to stay in tenure or the lifeless nurses following the whims of management. (KOEI TECMO) Cursed MoonlightĪs a survival horror game, your primary objective is to scour the level throughout each chapter thoroughly, collecting resources and key items to progress the game’s story. Join me, the world’s #1 sissy, and my mother (who was in the room for some of this) as we journey through this instalment’s setting: haunted hospitals ‘n caves. ![]() You’ll play through the game’s story across multiple characters such as Ruka and Choshiro, as they roam the Rogetsu Island in search of answers to the disappearance of all the island’s residents and what the Moonlight curse really is. The settings of these games (coupled with my inability to run past ghosts without panicking) are fairly unique in the gaming landscape, and this entry is no different. I myself have very little experience with the Fatal Frame games, having played only the original way back on the original XBox, but not much more than a few hours. Mask of the Lunar Eclipse originally launched on the Wii back in 2008 and only in Japan, making this the first official worldwide release. All the while exploring the world and discovering the truth behind the fall of what came before. Developed and published by Koei Tecmo, the Fatal Frame game series (known as Project Zero in Japan) takes inspiration from old Japanese folklore stories and horror films alike, having the player explore many a mansion and town, facing ghosts that can be only taken out with the power of photography. An island engulfed in tragedy, a bizarre affliction, and self-inflicted wounds-welcome to Fatal Frame: Mask of the Lunar Eclipse.
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